Metamorphoses
Many paths. One curiosity.
Since 2007, Julien Selz has explored golf, colour, images, words and encounters. Time connects these creations; each has its own starting point.



Dépar · golf finds another course.
Golf is played, felt and reinvented. Three expressions of the same imaginative world.

Play
The gesture · Roll the dice, move along the course
Dépar brings golf to the table. Its game and dice become an occasion to meet and share the gestures of the course.


Feel
The gesture · Experience the course through scents
The g’olfactif set contains three interior fragrances: green, galet and gaïac. Incense is a separate variation, with its own presentation.


Play differently
The gesture · Build a game with cards
With Playgreen, the same world becomes a card game. The medium changes; bringing golf to life remains the thread.
Through time
2007
Golf beyond the course
Dépar
From the course to the table.

Dépar · playing golf with dice. Golf inspires Imagiciel’s earliest creations from 2007. The Dépar dice game launches in June 2008; a new box is announced in June 2009.
2008
Golf beyond the course
The g’olfactif journey
Experience a world through the senses.

The g’olfactif fragrance set · green, galet and gaïac. Golf leaves the course to awaken the senses. Presented in 2008, the g’olfactif set brings together three home fragrances: green, galet and gaïac. Incense is a separate variation.
2011
A graphic language transforms
United Square
Make a square a shared language.

Plateau Puzzle · 2011 edition, following the first 49-piece box. A box of 49 pieces starts the game. The puzzle cube is invented before Cube²; board-based variations, magnetic editions and constructions follow.
The idea behind this creationExplore this world2012
An image gains volume
DYC · from golf ball to cube
Adapt a tool to give images another life.

DYC board · personalised cube designs, undated archive. Design Your Cube begins in 2012. Adapting an object printer, used notably for golf balls, allows images to be printed directly onto puzzle cubes. Repurposing a tool opens up another form of personalisation.
2015
An image gains volume
Rubik’s Photo Cube
Connect personalisation and digital experience.
Rubik’s Photo Cube extends the personalisation work started with DYC. Personal images move onto the faces of an object that can be shuffled and rearranged.
2017
An experience brings people together
When the cube becomes an event
Make play a shared experience.
IMAGICIEL / DYC conceives the event for the 2017 Rubik’s Cube World Championship in Paris and creates the Nations Cup. From 13 to 16 July, 938 competitors gather at Dock Pullman, Les Docks de Paris. Sporting organisation is handled by the WCA and the organising team it lists. Two videos show the Nations Cup and the four days of encounters.
- Watch the Nations Cup · YouTubeExternal website
- Watch the four days of the event · YouTubeExternal website
- Dates and results · WCAExternal website
2022
An image gains volume
ICONICUBE
Explore an image you can handle.

ICONICUBE · one leopard motif, several colours. In 2022, the own-brand chapter explores cubes that are painted, then printed. One motif takes on several colours; the object invites looking, handling and digital extensions.
Explore this world2026
A graphic language transforms
United Square POSTER
Move from play to an image on display.

United Square POSTER, displayed on its easel. The game becomes a poster to display and play with. Its world continues in a digital HUB.
The idea behind this creationExplore this world2026
An image gains volume
Kubiko
Open up new uses around the cube.

Current KUBIKO illustration · The Great Wave. ICONICUBE explored the meeting of graphic creation, objects and play. KUBIKO continues this adventure; the chapter remains open.
Explore this world
PUZZLE PIECE OF ART²⁵ · 2022 catalogue
An artwork takes on several faces.
25 cubes, two roles: 16 form the frame, while 9 carry six images. The displayed image becomes an arrangement you can handle.

The nine central cubes allow the images to be rearranged. Two images can be displayed at once, on the front and back.
The frame opens into two magnetic parts to reach the central cubes.


Across the years.
Other earlier creations explore cards, personalisation and words. Each keeps its own story here.
The early years
Golf beyond the course
Playgreen
Find golf in another game.

Playgreen · golf becomes a card game. Golf takes a different shape as a card game. A new way to bring the same world to life.
An earlier creation
A rule opens up another game
Défimot
Play with time and clues.
A definition starts the search for a word. Clues appear progressively to help the player.
An earlier creation
A rule opens up another game
Motrouvé
Give weight to the choice of letters.
Each letter has a value. Working with a points budget, players search for the word together and try to find it before the others.
The exploration notebook
The notebook stays open.
Experiments and works in progress. Curiosity continues its journey.
Beta
InstantLive
Quickly create a sports live stream to share with loved ones. An exploration in beta.
InstantLive explores quickly creating sports live streams to share with loved ones and friends. Another way to experience a moment together.
This exploration is in beta. Its future shape remains open.
The next idea?
It might begin with you.
Let’s talk about your project and the shape we could give it together.
Let’s talk about your project