Design
The cube as a medium for graphic expression. This universe brings together four distinct collections.
Kubiko
Design, play, creation. Kubiko explores every side of the cube, turning it into an object to look at, to handle and to reinvent.
Six faces, six illustrations. Choose a face or activate the cube to explore it.

The Little Prince · original face illustration, before mixing.
An image to discover. A volume to explore.
Kubiko
The cube as a medium for graphic expression. This universe brings together four distinct collections.
Images and objects meet digital experiences, depending on the models and journeys offered.
Explore other uses: light, compositions and objects to handle.
Objects and accessories that find a place in everyday life.
Klassic, Kollection, Kolorme and Kreative are the collections within the Design universe. Uses and editions are detailed on the brand website.
Colour and monochrome.
Images and artistic worlds.
A graphic starting point to colour in.
Formats and finishes to explore.
Experiments · own-brand chapter, 2022
A colour, an image, a different use. The cube becomes a place to create.
Early experiments explore cubes painted in a single colour. Colour gives the image a base.
Direct printing carries a pattern across the object’s faces. The 2022 catalogue describes UV printing over a painted base.
Personalise the faces, shuffle the images, recover their arrangement with digital help: the object opens up new actions.



Objects & digital
The brand presents visualisation, personalisation and solving experiences. The image below illustrates this link between cube and screen. Accessible journeys and compatibility are detailed on the KUBIKO website.
Find out moreCollections, markets and availability dates should be confirmed with the Kubiko team. The brand website presents the experiences currently offered.
ICONICUBE explored the meeting of graphic creation, objects and play. KUBIKO continues this adventure; the chapter remains open.
All our transformationsProfessionals
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