For professionals

What if we played together?

Distributing creations, representing a brand or imagining an experience? Let’s give your ideas a new shape.

A United Square POSTER on its easel, standing on a table in a living room.
The image takes its place again. The POSTER becomes an object to display.

Distribution

Introduce our worlds to your audience. Let’s discuss your market, your channels and the creations that fit them.

A documented creation
United Square POSTER: one object for play and display, shown on its easel.
To start the conversation
Your country, distribution channels and the worlds you’re interested in.

Current creation

UNITED SQUARE · POSTER

Play, then display: a current creation to introduce to your audience.

Discover UNITED SQUARE
Let’s talk
KUBIKO Little Prince cube in its solved configuration.
KUBIKO · The Little Prince. © Succession Antoine de Saint-Exupéry

Licensing & brands

What if your world became a hands-on object or a new way to play? Let’s explore its possibilities together.

A documented creation
The Little Prince: the story’s illustrations become the faces of a KUBIKO cube to handle and reassemble.
To start the conversation
Your brand or licence, the territories involved and your schedule.

Current creation

KUBIKO · The Little Prince

Illustrations become the faces of an object to handle and recompose.

Discover KUBIKO
ART²⁵, back view of Vanluc’s artwork in its frame.
Artworks © Vanluc · edition presented in the 2022 catalogue.

An example from the past

PUZZLE PIECE OF ART²⁵ · Vanluc

The edition presented in 2022 combines an artistic signature, a cube composition and a frame that opens for manipulation. Artworks © Vanluc.

Discover the ART²⁵ composition
Let’s talk
A demonstration of the Dépar game around a table.
Dépar · a gathering around the game, archive photograph.

Events

A workshop, a challenge, a shared experience. Let’s imagine a format that invites people to take part.

A possibility to discuss
Personalised objects and shared games — formats to tailor to your event.
To start the conversation
The kind of event, location, timing and expected audience.

An example from the past

Paris 2017 · Nations Cup

Julien, with IMAGICIEL / DYC, conceives the Rubik’s Cube world championship event and creates the Nations Cup. Sporting organisation belongs to the WCA and its organising team.

Discover the four days of Paris 2017
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DYC board showing puzzle cubes personalised with different graphic designs.
DYC · presentation board of cube personalisation.

Bespoke creations

Have an idea that doesn’t fit in a box? We can explore an object, a game or an experience that feels like you.

A possibility to discuss
From idea to prototype, bringing together graphic design, objects and digital to suit your project.
To start the conversation
Your objective, audience, constraints and desired level of personalisation.

An example from the past

Design Your Cube · DYC

Adapt a printing tool, give an image form, connect personalisation and digital experiences: an approach begun with DYC, created in 2012.

Discover the DYC approach
Let’s talk

Availability, territories, timelines and terms are discussed individually for each project.

From the first idea to making it real

  1. Understand your idea

    We discuss your audience, your objectives and the constraints of the project.

  2. Explore the possibilities

    We define the concept, its uses and the steps needed to bring it to life.

  3. Give it shape

    Design, prototyping and production develop within the scope we agree together.

The next idea?

It might begin with you.

Let’s talk about your project and the shape we could give it together.

Let’s talk about your project